The Works of Edgar Allen Poe in Five Volumes - Volume 1
Edgar Allan Poe
The Physicists’ View of Nature Part 2: The Quantum Revolution
Amit Goswami
Griechich-lateini[..] Mittelalter. Von Hieronymus zu Nikolaus ...
Walter Berschin
Dear Bill: The Correspondence of William Arthur Deacon
William Arthur Deacon
Research Methods in Psycholinguistics and the Neurobiology of ...
Peter Hagoort & Annette M. B. de Groot
Geometry of Sets and Measures in Euclidean Spaces: Fractals ...
Pertti Mattila
Geometric Algebra for Computer Science: An Object-Oriented Approach ...
Leo Dorst & Daniel Fontijne & Stephen Mann
Geometric Data Structures for Computer Graphics
Elmar Langetepe & Gabriel Zachmann
Foundation Game Design With HTML5 and JavaScript
Rex van Der Spuy
Build an HTML5 Game: A Developer's Guide With CSS and JavaScript
Karl Bunyan
Computer Graphics: Principles and Practice
John F. Hughes & Andries van Dam & Morgan McGuire & James D. Foley & David Sklar & Steven K. Feiner & Kurt Akeley
Computer Graphics
Nobuhiko Mukai
James D. Foley & Foley Dan van & Andries van Dam & Steven K. Feiner & John F. Hughes
Donald Hearn & M. Pauline Baker
Computer Graphics Through OpenGL®: From Theory to Experiments
Sumanta Guha
Computer Graphics Through OpenGL: From Theory to Experiments, ...
Computer Graphics Programming in OpenGL With C++
V. Scott Gordon & John L. Clevenger
Computer Graphics With Open GL
Donald Hearn & M. Pauline Baker & Warren R.. Carithers
Computer Graphics, C Version
Computer Graphics: Theory and Practice
Jonas Gomes & Luiz Velho & Mario Costa Sousa
Computer Animation: Algorithms and Techniques
Rick Parent
Beyond the Third Dimension: Geometry, Computer Graphics, and ...
Thomas Banchoff
Beginning PBR Texturing: Learn Physically Based Rendering With ...
Abhishek Kumar
Bayesian analysis of binary prediction tree models for retrospectively ...
Jennifer Pittman & Erich Huang & Joseph Nevins & Quanli Wang & Mike West
An Introduction to Ray Tracing
Andrew S. Glassner