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Simon Mackie
Abstract Algebra: with a Concrete Introduction
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C. W. Celia & A. T. F. Nice & K. F. Elliott
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Martin Kihn & Christopher B. O'Hara
3D Game Engine Design: A Practical Approach to Real-Time Computer ...
David H. Eberly
3D Game Engine Architecture: Engineering Real-Time Applications ...
Maya Python for Games and Film: A Complete Reference for Maya ...
Adam Mechtley & Ryan Trowbridge
Intelligent IoT for the Digital World: Incorporating 5G Communications ...
Yang Yang & Xu Chen & Rui Tan & Yong Xiao