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Discover (Random Books)

Jenkins 2 - Up and Running: Evolve Your Deployment Pipeline for Next Generation Automation

Jenkins 2 - Up and Running: Evolve Your Deployment Pipeline ...

Brent Laster

Digitalisierung & Nachhaltigkeit

Digitalisierung & Nachhaltigkeit

Michael Jacob

Turning Point in Philosophy

Turning Point in Philosophy

Moritz Schlick

The Merowingians, or, the Total Family

The Merowingians, or, the Total Family

Heimito von Doderer

American Gods

American Gods

Neil Gaiman

American Gods (1)

Category: Computer Graphics

Pattern Recognition and Machine Learning

Pattern Recognition and Machine Learning

Christopher M. Bishop

Three-Dimensional Model Analysis and Processing

Three-Dimensional Model Analysis and Processing

Faxin Yu & Zheming Lu & Hao Luo & Pinghui Wang

Recognizing Patterns in Signals, Speech, Images, and Videos: ICPR 2010 Contents, Istanbul, Turkey, August 23-26, 2010, Contest Reports

Recognizing Patterns in Signals, Speech, Images, and Videos: ...

International Association For Pattern Recognition

Building a Game With Unity and Blender

Building a Game With Unity and Blender

Lee Zhi Eng

Medieninnovationen AR und VR: Erfolgsfaktoren für die Entwicklung von Experiences

Medieninnovationen AR und VR: Erfolgsfaktoren für die Entwicklung ...

Elle Langer

GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition

Wen-Mei Hwu

GPU Computing Gems Jade Edition

GPU Computing Gems Jade Edition

Wen-Mei Hwu

Data Sketches: A Journey of Imagination, Exploration, and Beautiful Data Visualizations

Data Sketches: A Journey of Imagination, Exploration, and Beautiful ...

Nadieh Bremer & Shirley Wu

Information Visualization: Perception for Design

Information Visualization: Perception for Design

Colin Ware

Perl Graphics Programming: Creating SVG, SWF (Flash), JPEG and PNG Files With Perl

Perl Graphics Programming: Creating SVG, SWF (Flash), JPEG and ...

Shawn Wallace

Getting Started With D3

Getting Started With D3

Mike Dewar

D3 for the Impatient: Interactive Graphics for Programmers and Scientists

D3 for the Impatient: Interactive Graphics for Programmers and ...

Philipp K. Janert

Learning Game Physics With Bullet Physics and OpenGL

Learning Game Physics With Bullet Physics and OpenGL

Chris Dickinson

The Java 3D

The Java 3D

Henry A. Sowizral & Kevin Rushforth & Michael Deering

OpenGL Superbible: Comprehensive Tutorial and Reference, 4th Edition

OpenGL Superbible: Comprehensive Tutorial and Reference, 4th ...

Richard S. Wright & Benjamin Lipchak & Nicholas Haemel

Programming Interactivity

Programming Interactivity

Joshua Noble

Practical Parallel Rendering

Practical Parallel Rendering

Alan Chalmers & Tim Davis & Erik Reinhard

Advanced High Dynamic Range Imaging

Advanced High Dynamic Range Imaging

Francesco Banterle & Alessandro Artusi & Kurt Debattista & Alan Chalmers

3D Computer Graphics: A Mathematical Introduction With OpenGL

3D Computer Graphics: A Mathematical Introduction With OpenGL

Samuel R. Buss

Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics

John Vince

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