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Discover (Random Books)

Polish and Austrian Mathematical Olympiads, 1981-1995: Selected Problems with Multiple Solutions

Polish and Austrian Mathematical Olympiads, 1981-1995: Selected ...

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The Constitutional Convention of 1787: A Comprehensive Encyclopedia of America's Founding

The Constitutional Convention of 1787: A Comprehensive Encyclopedia ...

John R. Vile

Saussure: Signs, System and Arbitrariness

Saussure: Signs, System and Arbitrariness

David Holdcroft

Isambard Kingdom Brunel: A Life From Beginning to End

Isambard Kingdom Brunel: A Life From Beginning to End

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Ideals and Reality: Projective Modules and Number of Generators of Ideals

Ideals and Reality: Projective Modules and Number of Generators ...

Friedrich Ischebeck & Ravi A. Rao

Category: Games

Beginning Game AI With Unity: Programming Artificial Intelligence With C#

Beginning Game AI With Unity: Programming Artificial Intelligence ...

Sebastiano M. Cossu

Augmented Reality Games II: The Gamification of Education, Medicine and Art

Augmented Reality Games II: The Gamification of Education, Medicine ...

Vladimir Geroimenko

AR and VR Using the WebXR API: Learn to Create Immersive Content With WebGL, Three.js, and A-Frame

AR and VR Using the WebXR API: Learn to Create Immersive Content ...

Rakesh Baruah

Android Game Recipes: A Problem-Solution Approach

Android Game Recipes: A Problem-Solution Approach

Jerome Dimarzio

Advanced High Dynamic Range Imaging

Advanced High Dynamic Range Imaging

Francesco Banterle & Alessandro Artusi & Kurt Debattista & Alan Chalmers

The Advanced Game Developer's Toolkit

The Advanced Game Developer's Toolkit

Rex van Der Spuy

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer ...

David H. Eberly

3D Game Engine Architecture: Engineering Real-Time Applications With Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

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